In this episode, I interview guest Lee Posey from the BlenderNPR community to talk all about non-photorealistic rendering in Blender, the BEER renderer, and the BEER Development Campaign that they’ve started to fund its development.
It’s also is an episode of firsts. It’s the first episode with a guest and it’s the first episode recorded with video. Exciting times are afoot.Read More
In this episode, I respond to a topic that was brought up here in the comments of an earlier episode, as well as on Twitter. Namely, the notion of selling extensions, add-ons, assets, and so on for open source tools. Specifically, this was brought up as it pertains to the Blender Market, a site by the folks at CG Cookie with the purpose of letting Blender users sell these kinds of things to other Blender users. It turns out that this is a pretty interesting topic to talk about (I should know… I did it 3 times).Originally posted on monsterjavaguns.com.
This episode is a bit more of an update (well… it’s the first one, so I suppose “announcement” makes more sense than update) on the personal projects I’m working on through at least the end of the year… a lot of writing going on in there. I also touch a bit on the new sleep schedule I’ve been testing out for a couple months now. And I ponder an overall structure for this podcast itself.Originally posted on monsterjavaguns.com.
In this week’s episode I get a bit ranty about a few topics. Not only do I expand upon a bit of a fired-up digression I made in last week’s episode (regarding the nature of how people think about the computer graphics industry… especially people who have been in and around it for a while), but I poke at a few other things like clickbaity headlines from the uniform school of web marketing and the meaninglessness of the term “professional”. All in all, I’d say it’s great fun. Hopefully you think so, too.Originally posted on monsterjavaguns.com.
This focus on this week’s podcast was more on the business side of things; talking about licenses for creative work and relating that to crowdfunded projects. And I end the episode with a direct question to you because, well… I’m not sure what I think about it. This one went a little long and got a little bit rambly. Sorry about that.Originally posted on monsterjavaguns.com.
A pretty short [and kind of late] episode this week as my commute has been a bit different. I was traveling for work to a much different kind of conference than the one I talked about in last episode… though there were still a very high population of artists and designers at this one, so that was refreshing. In any case, I talk in this episode about building, developing, and maintaining creativity by doing something (anything) creative each and every day. And, at the end of the episode, I issue a challenge out to you! Let’s see how many of you take me up on it.Originally posted on monsterjavaguns.com.