In this week’s episode I get a bit ranty about a few topics. Not only do I expand upon a bit of a fired-up digression I made in last week’s episode (regarding the nature of how people think about the computer graphics industry… especially people who have been in and around it for a while), but I poke at a few other things like clickbaity headlines from the uniform school of web marketing and the meaninglessness of the term “professional”. All in all, I’d say it’s great fun. Hopefully you think so, too.Originally posted on monsterjavaguns.com.
This focus on this week’s podcast was more on the business side of things; talking about licenses for creative work and relating that to crowdfunded projects. And I end the episode with a direct question to you because, well… I’m not sure what I think about it. This one went a little long and got a little bit rambly. Sorry about that.Originally posted on monsterjavaguns.com.
A pretty short [and kind of late] episode this week as my commute has been a bit different. I was traveling for work to a much different kind of conference than the one I talked about in last episode… though there were still a very high population of artists and designers at this one, so that was refreshing. In any case, I talk in this episode about building, developing, and maintaining creativity by doing something (anything) creative each and every day. And, at the end of the episode, I issue a challenge out to you! Let’s see how many of you take me up on it.Originally posted on monsterjavaguns.com.
This is the real first episode of the Open Source Creative Podcast! And it’s a bit of a weird place to start: version control systems. It’s not something that many creative folks think about when producing their work… and that’s a mistake.Originally posted on monsterjavaguns.com.
This is where it starts. Welcome to the zero-th episode of the Open Source Creative Podcast. This is a weekly show wherein I speak about doing creative work (writing, computer graphics, traditional art, design, etc.)… with a slightly more specific leaning towards doing that work with free and open source software.Originally posted on monsterjavaguns.com.