Latest Episode

Open Source Ecology with Marcin Jakubowski

Posted on Thursday, Jul 30, 2020
This week’s guest is Marcin Jakubowski from the Open Source Ecology project. They’re making some really cool things and have a plan for giving people the tools (creative and otherwise) to build their own civilization. Read More

What's in a Name?

Posted on Wednesday, May 3, 2017

In this episode we’re talking about naming. In particular, I’m interested in trying to hash out whether or not the name of a software application is important as it pertains to user adoption and what not. I wasn’t sure where I sat on the matter at the start of the episode. I think I have a better sense of it now, though. I think.

"The Industry" Doesn't Exist

Posted on Thursday, Apr 20, 2017

The rant engine is fired up this week! This go-round we wind ourselves down the well-trodden and completely absurd path of people who believe that there’s a single monolithic “computer graphics” industry and that everyone in that industry does everything the same way… and of course, none of those people use open source software. Yeah. That’s wrong. And stupid.

Passionocracy?

Posted on Wednesday, Apr 12, 2017

Open source software development isn’t a meritocracy. It’s something different, and it’s got a lot more in common with creative collaboration than you might initially think. That’s what we’re talking about in this episode.

No, but Seriously

Posted on Thursday, Apr 6, 2017

Yes, my little bonus episode from the end of last week was indeed an April Fools joke. However, I think it’s worth taking a moment and having a bit of a larger discussion.

Blender Buys Autodesk

Posted on Saturday, Apr 1, 2017

I’m starting a crowdfunding campaign!

License ZING!

Posted on Wednesday, Mar 29, 2017

It’s been a while since I’ve spoken about software licensing. If you’ve been in the community for any appreciable amount of time, you’ll see that there are two licensing-based brainworms that tend to crop up on a regular basis. The first is the fear that some company might swoop in and buy our friendly little open source program and put it behind a wall. The other is the notion that free software licenses like the GPL are harmful to the program. Although there’s a rational background for either of these positions, I think that they’re both ill-founded.

Open Source Software Is Not a Public Service

Posted on Wednesday, Mar 22, 2017

Software developers, especially those who write open source software, are not beholden to us. They’re not there to do our every bidding. And more importantly, as users, we have to remember that we’re not always right. It’s a topic that comes up regularly, but it’s also one that’s important to address just as regularly.

The Website Lives!

Posted on Wednesday, Mar 15, 2017

Woohoo! Opensourcecreative.org is up and alive for your listening and browsing pleasure. Bathe your earballs in its magnificence! Also… let me know if anything isn’t quite working right. This week’s show is all about the site’s migration, what I used to make it, and hopefully an option or two on what you should do if you need a website of your own. Use the cool listen-y widget thing to hear all about it (unless you got this through your podcatcher, in which case, use that).

Keeping Your Project Data Safe

Posted on Wednesday, Mar 1, 2017

This week’s episode is about some critical stuff: making sure that the digital data that we produce doesn’t get lost. So we’re talking back-ups, passwords, and encryption. It may not sound like as fun and exciting of a topic as other things we’ve discussed, but it’s monumentally important.Originally posted on monsterjavaguns.com.

Let's Talk about Social Media

Posted on Thursday, Feb 23, 2017

This week we’re talking about social media networks and the kind of love/hate relationship we have with them. We’re often at odds with the privacy policies of a lot of social media platforms. Furthermore, the level of discourse that people have on these sites isn’t always all that great. But at the same time, as people working in the creative fields, we have a need to get our work in front of an audience. Social media has the largest audiences.Originally posted on monsterjavaguns.com.